Early this morning Microsoft officially released 12 Ultimate DirectX, new DX12 unified the PC and XBOX graphics API interface, but also adds many new features, including DXR (DirectX Raytracing) 1.1, Mesh shader, Sampler feedback Sampler feedback and coloring VRS variable rate, as the next generation of game consoles AMD chip suppliers, PS5 of SONY and Microsoft's XBOX Series X use AMD's plan, It is inevitable that RDNA2 supports DirectX 12 Ultimate.
AMD has announced on their blog that their upcoming RDNA2 GPU architecture fully supports DirectX 12 Ultimate. AMD says it has been working closely with Microsoft, and that DirectX 12 Ultimate's new features will help bring game graphics to the level of realistic photo-realistic, with better fluency.
Bryan Langley, program manager for Microsoft graphics group, said Microsoft and AMD worked closely to develop DirectX 12 Ultimate to ensure a great experience with AMD's RDNA 2 architecture. AMD has teamed up with Microsoft to design DXR 1.1, which is more likely to provide better efficiency and performance in many raytrace effects.